PARADORES 2026
PARATODOS, PARATODAS.
FILM · BRAND CAMPAIGN
TODAY WE DON'T TRAVEL JUST TO "GO" SOMEWHERE, WE TRAVEL TO EXPRESS WHO WE ARE.
Paradores started from a paradox: a huge brand with a rich proposition, but a public perception that had narrowed over time into a more "classic" space-linked to a middle-aged profile and a specific kind of getaway.
The challenge wasn't to change Paradores, but to get the country to rediscover everything Paradores already is: quality, trust, heritage, unique destinations... experienced in many more ways.
The campaign is designed to broaden consideration and rejuvenate the brand without losing the bond with its loyal audience: grow in relevance without giving up its emotional equity.

Today we don't travel just to "go" somewhere, we travel to express who we are (and who we're with): travel has become identity.
That's where the tension appears: Paradores offers a rich, transversal set of experiences (nature, culture, gastronomy, rest, friends, family, romance...), yet many people still don't see themselves in it because they feel: "Paradores isn't for me (yet)."
The strategic opportunity is to open up the brand through a simple, powerful idea: if travel is identity, Paradores can be a mirror where many identities fit.

"PARADORES. PARATODOS. PARATODAS" (for everyone) puts people at the center of the story: moving from talking about the product to talking about belonging.
The campaign proves it (not just says it) with a memorable verbal and visual device: the logo transforms to name each person or "tribe"-PARA-ADVENTURERS, PARA-FAMILIES, PARA-FOODIES, PARA-FRIENDS... or even FOR JUAN / FOR MARTA- while keeping "Paradores" as the root.
In doing so it delivers real inclusion without fragmenting the brand, adds closeness ("speaking at your level"), and stays coherent: it modernizes the codes and tone to speak in the present, without touching the brand's essence.


- Date
- March 2026
- Industry
- Tourisim
- Country
- Spain
- Creative President
- Carlos Sanz de Andino
- Prod. Company
- Isola
- DOP
- Puxxo
- Sound Design
- Andrey Francés
- Client
- Paradores
- Product
- Brand Campign
- Agency
- Darwin & Verne
- Creative Direction
- Pablo Mendoza & Alicia Vilches
- Director
- Águeda Sfer
- Colour
- Gradepunk